15 Oct Making of: The Idea
For years my children (ages 5 to 10 now) here in the Netherlands were reading Roxie Munro’s books and every time it was fun. They keep getting these books out – to look at, and to find and solve the mazes or finding hidden treasures. The language didn’t matter, because these books were self explanatory. (Check Amazon for all of her books.)
Making an interactive children’s maze would be a dream come true, so I contacted her in New York. Roxie luckily had the same feeling, and fortunately none of her publishers had any intention to make apps. We first looked at all her books, but to make an existing book interactive would be very difficult. The decision was made to start from scratch. This app must be perfect, no quick ebook app, but to use the interactive medium at its fullest, combined with magnificent drawings. All the ideas were put together and dozens of emails were sent between our office in the Netherlands and Roxie’s studio in New York; an international co-operation was born.
It was going to be an a-MAZE-ing adventure working together, a real artist and an incredible digital team, working in perfect harmony. The first ideas were born. An immense vacation adventure, that would bring children of all ages through cities, villages, on boats, planes, balloons, rafting and skiing.