Roxie arrived at our office on the 16th of November. We had 3 busy days ahead. Big print-outs of the first sketch to doodle on. We decided on the gameplay, the route, the »
Read MoreThe beginning of November 2010 was an exciting time – the first pencil sketches from Roxie arrived via email. Very rough, but very nice and it showed us what we had »
Read MoreIn November OCG Studios started development of “Roxie’s a-MAZE-ing Vacation Adventure” app, at the same time Roxie Munro started on the first drafts of the huge drawing »
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